
Subsolar, GAD Studios
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My Role: Writer
Team Size: 16
For more information about the game, check out the website!
Skills and Software:
IP Development - Adapted existing art/design pillars to create original hard sci-fi setting, including in-universe history, technology, factions, politics, characters and campaign plot.
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Dialogue - Wrote all dialogue for both gameplay sequences and cutscenes using Final Draft.
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Collaboration - Supported art team with detailed tables and documents for factions, characters, and in-universe names for weapons and vehicles. Led regular team-wide narrative slideshow presentations to keep everyone up to speed and inspire creativity.
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Mission Design - Structured plot and designed campaign missions to utilize mechanics and proprietary technologies to create fun, memorable gameplay experiences which adhere to the project’s themes and design pillars.
Under NDA :(
